Title: Naruto: Rise of a Ninja
Date: Spring 2006 to Fall 2007, from conception to Gold Master
Job Title: Level Artist (level visual design, modeling, texturing, lighting, use of an in-house engine, and more)
Game Info: Naruto: Rise of a Ninja is an Xbox 360-exclusive video game developed by Ubisoft Montreal, the industry's first Japanese-license-based game to be developed by a non-Japanese company.
"While there have been several spectacular Japanese Naruto fighting games, this one was created by Ubisoft Montreal - the first non-Japanese developed Naruto game. Somehow they completely beat the odds." -
Kotaku.
"To date, the result of translating Naruto into a videogame has not been positive with almost no great titles on shelves. That changes with the release of Ubisoft's Naruto: Rise of a Ninja, without question the best Naruto game to date. [...] A gorgeous game that looks better in motion than standing still. This is how to turn an anime into a videogame." -
IGN"Not only is Naruto: Rise of a Ninja the best Naruto game released yet, but it's also a pretty damn fine game whether you appreciate the Naruto franchise or not." -
Gamespy"The graphics are fantastic, and running and jumping around the Naruto world is as convincing as it is compelling." -
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